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WHERE'S YOUR GAME PLAN? YOU'RE GONNA NEED IT ...

The fourth explosive adventure in Matt Dinniman’s hit LitRPG series - find out who's the king of the castle . . . And who's the dirty rascal.

New Achievement! Total, Utter Failure.

Surviving in a multilevel dungeon that also happens to be the set of the galaxy’s most watched game show has taught Carl and his ex-girlfriend’s cat, Princess Donut, that there’s only one thing they can count on apart from each other: they never know what’s coming next. And this floor is no exception. A floating fortress occupied by warrior gnomes.

A castle made of sand. A derelict submarine guarded by malfunctioning machines. A haunted crypt surrounded by lethal traps.

It was supposed to be straightforward. One bubble. Four castles.

Fifteen days. Capture each one, and the stairwell is unlocked. Going it alone is not an option this time, so Carl and his team must rely on the help of the low-level, I-can’t-believe-these-idiots-are-still-alive crawlers trapped in the bubble with them.

But can they be trusted? We did say to expect the unexpected . . .

Author: 
Format: Hardback
Publication Date: 12 March 2026
Pages: 608

The Gate of the Feral Gods (Dungeon Crawler Carl Series)

27.50

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